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Beyond illustration: 2d and 3d digital technologies as tools for discovery in archaeology
Bernard Frischer and Anastasia Dakouri-Hild
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Cover
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Title Page
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Copyright and Permissions
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List of Figures and Tables
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List of Video Clips
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Contributors
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Preface to the Electronic Edition
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Introduction: From Digital Illustration to Digital Heuristics by Bernard Frischer
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Chapter 1 Envisioning Explanation: The Art in Science by David C. Gooding
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Abstract
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Introduction
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Managing Complexity: Visual Method in the Sciences
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[introduction]
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Reanimating Extinct Organisms
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How Pattern and Structure Elucidate Process
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Visualizing Vascular Structures
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Stereographic Projection of Crystal Structure
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Conclusion
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Chapter 2 Virtual Archaeology: Communication in 3D and Ecological Thinking by Maurizio Forte
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Abstract
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Introduction
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Methodology of Archaeological Research
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Bottom-Up and Top-Down
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The Third Dimension
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Eureka!
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VR and Learning
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Accuracy, Precision, Information
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Conclusion
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Chapter 3 Reasoning in 3D: A Critical Appraisal of the Role of 3D Modelling and Virtual Reconstructions in Archaeology by Sorin Hermon
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Abstract
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Introduction
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VR and 3D Models: Basic Definitions and Applications in Archaeology
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The Process of 3D Modelling
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Visualization Tools and Basic Requirements
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Summary and Conclusions
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Chapter 4 Exploring Behavioural terra incognita with Archaeological Agent-Based Models by Luke S. Premo
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Abstract
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Introduction
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A Tale of Two Approaches: Emulation and Exploration
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Exploring Behavioural terra incognita in the Lower Paleolithic
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Conclusion
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Chapter 5 Cost Surface DEM Modelling of Viking Age Seafaring in the Baltic Sea by George Indruszewski & C. Michael Barton
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Abstract
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Introduction
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The Research Issue
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Research Methods
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The AS Sailing Simulation in GRASS
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The LCP Sailing Simulation in ArcView
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Discussion
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Chapter 6 Visualizing DEMs: The Significance of Modern Landscape Modifications in the Distribution of Archaeological Finds by Renate Gerlach, Irmela Herzog & Julia von Koblinski
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Abstract
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Introduction
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Creating the DEM Image
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The Accuracy of the DEM Grid
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A GIS of Pits and Heaps
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Three Test Areas in Different Landscapes
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Modern Features Mould the Terrain
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Conclusion
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Chapter 7 The Potential of Ancient Maps for Quantifying Slope Processes – Comparison of Historical and Modern Elevation Models by Jutta Lechterbeck
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Abstract
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Introduction
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Material and Methods
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Results and Discussion
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Chapter 8 LIDAR-Based Surface Height Measurements: Applications in Archaeology by Arjan G. de Boer, Walter N. H. Laan, Wouter Waldus & Wilko K. van Zijverden
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Abstract
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Introduction
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Technical Background
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Laser Altimetry Techniques
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Interpolation and Visualization Techniques
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Applications in Archaeology
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Landscape Reconstruction
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Tracing Archaeological Sites
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Traditional Remote-Sensing Techniques versus Laser Altimetry
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Conclusion
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Chapter 9 Voxel-Based 3D GIS: Modelling and Analysis of Archaeological Stratigraphy by Undine Lieberwirth
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Abstract
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Model-Building in Archaeology
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3D Model-Building in Archaeology
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Solid Models
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3D Visualization of Archaeological Stratigraphy Using GIS: A Research History
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Voxel Structure and Creation
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An OSS 3D GIS
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The Akroterion Case Study
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Legacy Data
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The Voxel-Based Model
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Occupation Phases
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Volumetrics
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Conclusion and Future Work
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Chapter 10 A Software System to Work with 3D Models in Cultural Heritage research by Can Ozmen & Selim Balcisoy
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Abstract
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Introduction
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Trends in 3D Scanning Technologies
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Motivation
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Design Decisions
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Tools
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Results
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Conclusion and Future Work
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Chapter 11 A Digital Model of the Inca Sanctuary of the Sun by Chris Johanson & Bernard Frischer
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Abstract
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Background: The Island of the Sun, and the Project
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The Creation of a Generalized Tool-Methodology
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The Model
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The Creation of the Sun
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Geographic Space and Scientific Accuracy
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The Pilgrimage: A Visual Narrative
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Additional Observations
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Conclusions and Future Directions
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Chapter 12 Applications of 3D Technology as a Research Tool in Archaeological Ceramic Analysis by Avshalom Karasik
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Abstract
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Introduction
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The History of Pottery Visualization and Data Acquisition Using 3D Scanners
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Uniformity and Deformations: New Quantitative Definitions for Pottery Analysis
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Summary and Conclusion
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Chapter 13 Virtual Archaeology and Computer-Aided Reconstruction of the Severan Marble Plan by David R. Koller
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Abstract
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The Severan Marble Plan
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Digitizing the Plan Fragments
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An Online Archaeological Research Tool
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Computer-Aided Fragment Reconstruction
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Conclusion
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Notes
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Introduction
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Chapter 2
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Chapter 3
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Chapter 4
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Chapter 5
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Chapter 6
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Chapter 9
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Chapter 10
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Chapter 12
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Chapter 13
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Bibliography
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Introduction
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Chapter 1
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Chapter 2
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Chapter 3
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Chapter 4
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Chapter 5
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Chapter 6
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Chapter 7
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Chapter 8
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Chapter 9
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Chapter 10
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Chapter 11
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Chapter 12
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Chapter 13
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About the Editors
Citable Link
Published: 2008
Publisher: Archaeopress
- 9781597402651 (ebook)
- 9781407302928 (paper)